You can view this newsletter on the Web by pasting the address below into your browser:
http://www.brandonhallnews.com/2dec8.htm
 
Become a member of the Brandon Hall Research LibraryAdvertising Opportunities for Vendors
Brandon Hall Research
 

Final Month: Save 25 Percent on Membership

Until the end of this year, we're pleased to provide you with a special 25 percent discount on the cost of membership to the Brandon Hall Research Library, which provides you with access to everything we publish. Simply paste this code — 25%BHRMEMBER — in the Discount Coupon field of our order form, or mention the code when placing your order by telephone. The discount ends December 31, 2008.


Second Life®: An Inexpensive Way to Introduce Virtual Worlds into Your Learning Strategy

PalomarWest Hospital in Second Life

PalomarWest Hospital in Second Life

The fundamental advantage of Second Life is affordability. Second Life is free to join. Premium membership and land ownership are reasonably priced. A private region can be purchased from Linden Lab for $1,000 (US$) plus a monthly fee of $295 (US$). (The buyer would then need to create 3-D content or hire a developer to do so.) Thus, Second Life is a means to access a 3-D virtual environment for learning, other than high-end environments created for the military and other unique training requirements.

Second Life can be used effectively for different types of employee training:

  • Movement in 3-D space — Second Life could be useful in any learning situation involving movement, danger, tactics, or quick physical decisions, such as emergency response.
  • Engendering empathy — Second Life lets participants experience scenarios from another person’s perspective. As an example, UC Davis Virtual Hallucinations in Second Life allows visitors to experience virtually the hallucinations that a patient suffering from schizophrenia might experience.
  • Rapid prototyping and co-design — Second Life is an inexpensive environment for quickly mocking up prototypes of products. The NASA CoLab’s Test Bed in Second Life serves exactly that function. The Tech Museum invites the public to mock up virtual museum exhibits in Second Life that can either remain virtual or can be created in real life.
  • Role playing — Second Life provides a way to conduct role plays in realistic settings. Instructors and learners can take on various avatars and play those characters.
  • Alternative means of online interaction — Although users would likely not choose Second Life as a primary technology for pure online communication, it provides an alternative means of indicating presence and allowing interaction. Users can have conversations, share note cards, and give presentations.

Using Second Life® for Workplace Learning: Analysis and Resources

Brandon Hall Research Library
Download this report here.

(Find out more about the Brandon Hall Research Library.)

Second Life is one of the most important innovations in online learning today. To help you evaluate the potential benefits of using this platform, we've just published a new report, "Using Second Life® for Workplace Learning: Analysis and Resources."

Written by Brandon Hall Research analyst and Second Life expert, Tom Werner, this report analyzes the current practices of using Second Life for learning.

Most importantly, this report separates reality from hype and provides clear recommendations on which training situations can best be addressed using the most popular virtual world platform, Second Life.


Drowning in e-mail? Access news from Brandon Hall Research via RSS.

Read Workplace Learning Today to get a daily summary of news, events, commentary, and research on all aspects of workplace learning.

Analyst blogs: Bryan Chapman | Janet Clarey | Emma King | Richard Nantel | Tom Werner | Gary Woodill


CONTACT  US

For additional information about Brandon Hall Research products and services, please visit www.brandon-hall.com or contact us.

Subscription Information
You have received this e-mail because you are a registered user or buyer of Brandon Hall Research products and services, have requested information from us at a trade show or conference, or have subscribed to our mailing list through our Web site. We apologize if you did not wish to receive this notification. Please click here to unsubscribe from our mailings. Your privacy is assured.

Brandon Hall Research
690 W. Fremont Ave., Suite 15
Sunnyvale, CA 94087

 

Atlantic Link: A revolution in rapid e-learning


Learn.com

FREE WEBINAR: Learning Technology 101: LMS, LCMS, & Talent Management Systems, Thursday, December 18, 2008
1:30 p.m. - 2:30 p.m. Eastern
(10:30 a.m. PST)